It is the most sought after skill, however, it is considered passive. Pages also determines the speed of “levelling up” and overall progress through the game. Is often tied to Journalists, Investigators/Reearchers and general knowledge of things. Or general charisma and courage, influence and generosity and therefore “goodness” of your character, related to love and romance storylines, obviously The key skill for sneaky and deceiving actions, often a quality of villains and spies, smugglers, street-urchins, diplomats, also determines your stealth at zee The skill of observation, tied to sight, luminosity and the ability to spot monsters and “see” further at zee, also how fast your weapons can fire, easy to raise The ability to force your way through life, to fight enemies, tied to monster hunting, as well as revolutionaries, it is considered harder to raise or train This is the very meaning of the game: take risks. These challenges increase in difficulty as you complete more quests and storylines. Your character’s skills are their only attribute and have one purpose: higher skill is needed to pass skill checks on various occasions, a skill check is called “a challenge” and with a probability of 0 to 100% you either pass (get a reward or progress a story) or fail. It is also possible to remain without a past (at least for some time), being shrouded in shadows, and there are at least two good reasons to do that: a legacy item and an achievement. There is no good or evil, only your perception of it. You make the choices that fit your general style of playing. There are 5 main attributes and 5 paths to choose from, each provides a boost and a background. In Sunless Sea character creation is a simple process, taking much inspiration from Fallen London.
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